namespace OhioState.Controls.GLSL
{
    partial class GLSLShaderEditorCtrl
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.programTabPage = new System.Windows.Forms.TabPage();
            this.glslLinkerCtrl1 = new OhioState.Controls.GLSL.GLSLLinkerCtrl();
            this.fragmentTabPage = new System.Windows.Forms.TabPage();
            this.glslEditorCtrl2 = new OhioState.Controls.GLSL.GLSLEditorCtrl();
            this.vertexTabPage = new System.Windows.Forms.TabPage();
            this.glslEditorCtrl1 = new OhioState.Controls.GLSL.GLSLEditorCtrl();
            this.tabControl1 = new System.Windows.Forms.TabControl();
            this.programTabPage.SuspendLayout();
            this.fragmentTabPage.SuspendLayout();
            this.vertexTabPage.SuspendLayout();
            this.tabControl1.SuspendLayout();
            this.SuspendLayout();
            // 
            // programTabPage
            // 
            this.programTabPage.Controls.Add(this.glslLinkerCtrl1);
            this.programTabPage.Location = new System.Drawing.Point(4, 22);
            this.programTabPage.Name = "programTabPage";
            this.programTabPage.Padding = new System.Windows.Forms.Padding(3);
            this.programTabPage.Size = new System.Drawing.Size(319, 426);
            this.programTabPage.TabIndex = 2;
            this.programTabPage.Text = "Shader Programs";
            this.programTabPage.UseVisualStyleBackColor = true;
            // 
            // glslLinkerCtrl1
            // 
            this.glslLinkerCtrl1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.glslLinkerCtrl1.Location = new System.Drawing.Point(3, 3);
            this.glslLinkerCtrl1.Name = "glslLinkerCtrl1";
            this.glslLinkerCtrl1.Size = new System.Drawing.Size(313, 420);
            this.glslLinkerCtrl1.TabIndex = 0;
            // 
            // fragmentTabPage
            // 
            this.fragmentTabPage.Controls.Add(this.glslEditorCtrl2);
            this.fragmentTabPage.Location = new System.Drawing.Point(4, 22);
            this.fragmentTabPage.Name = "fragmentTabPage";
            this.fragmentTabPage.Padding = new System.Windows.Forms.Padding(3);
            this.fragmentTabPage.Size = new System.Drawing.Size(319, 426);
            this.fragmentTabPage.TabIndex = 1;
            this.fragmentTabPage.Text = "Fragment";
            this.fragmentTabPage.UseVisualStyleBackColor = true;
            // 
            // glslEditorCtrl2
            // 
            this.glslEditorCtrl2.AutoSize = true;
            this.glslEditorCtrl2.Dock = System.Windows.Forms.DockStyle.Fill;
            this.glslEditorCtrl2.Location = new System.Drawing.Point(3, 3);
            this.glslEditorCtrl2.Name = "glslEditorCtrl2";
            this.glslEditorCtrl2.Size = new System.Drawing.Size(313, 420);
            this.glslEditorCtrl2.TabIndex = 0;
            // 
            // vertexTabPage
            // 
            this.vertexTabPage.Controls.Add(this.glslEditorCtrl1);
            this.vertexTabPage.Location = new System.Drawing.Point(4, 22);
            this.vertexTabPage.Name = "vertexTabPage";
            this.vertexTabPage.Padding = new System.Windows.Forms.Padding(3);
            this.vertexTabPage.Size = new System.Drawing.Size(319, 426);
            this.vertexTabPage.TabIndex = 0;
            this.vertexTabPage.Text = "Vertex";
            this.vertexTabPage.UseVisualStyleBackColor = true;
            // 
            // glslEditorCtrl1
            // 
            this.glslEditorCtrl1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.glslEditorCtrl1.Location = new System.Drawing.Point(3, 3);
            this.glslEditorCtrl1.Name = "glslEditorCtrl1";
            this.glslEditorCtrl1.Size = new System.Drawing.Size(313, 420);
            this.glslEditorCtrl1.TabIndex = 0;
            // 
            // tabControl1
            // 
            this.tabControl1.Controls.Add(this.vertexTabPage);
            this.tabControl1.Controls.Add(this.fragmentTabPage);
            this.tabControl1.Controls.Add(this.programTabPage);
            this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.tabControl1.Location = new System.Drawing.Point(0, 0);
            this.tabControl1.Name = "tabControl1";
            this.tabControl1.SelectedIndex = 0;
            this.tabControl1.Size = new System.Drawing.Size(327, 452);
            this.tabControl1.TabIndex = 0;
            this.tabControl1.Resize += new System.EventHandler(this.tabControl1_Resize);
            // 
            // GLSLShaderEditorCtrl
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.AutoSize = true;
            this.Controls.Add(this.tabControl1);
            this.Name = "GLSLShaderEditorCtrl";
            this.Size = new System.Drawing.Size(327, 452);
            this.programTabPage.ResumeLayout(false);
            this.fragmentTabPage.ResumeLayout(false);
            this.fragmentTabPage.PerformLayout();
            this.vertexTabPage.ResumeLayout(false);
            this.tabControl1.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.TabPage programTabPage;
        private OhioState.Controls.GLSL.GLSLLinkerCtrl glslLinkerCtrl1;
        private System.Windows.Forms.TabPage fragmentTabPage;
        private OhioState.Controls.GLSL.GLSLEditorCtrl glslEditorCtrl2;
        private System.Windows.Forms.TabPage vertexTabPage;
        private OhioState.Controls.GLSL.GLSLEditorCtrl glslEditorCtrl1;
        private System.Windows.Forms.TabControl tabControl1;

    }
}
